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PS5 Pro versions of Silent-Hill-2-Debakel in the analysis

PS5 Pro versions of Silent-Hill-2-Debakel in the analysis

The PS5-Pro ​​updates for “The Last of Us Part 1” and “The Last of Us Part 2” contain a new Pro mode and an activated upscaler. Digital Foundry has the subcontractors and their projects analyzed.

PS5 Pro updates available for free for “The Last of Us, Part 1” And “The Last of Us Part 2” It is not possible to use technical solutions, but it is possible to get started with a click, because Sony’s PSSR-Upscaler is optimal when integrated into a game.

For Allen “Silent Hill 2 Remake” zeigt and dieser Stelle zuletzt erhebliche Probleme, sodass ein Später veröffentlichter Patch für un Art Rückbau sorgte. I came across the Naughty-Dog game which is really better.

Neuer Pro-Modus mit Stärken und Schwächen

With the Pro-Modus you can have new visual games optional. You can render the image at 1440p and upscale it with PSSR to 4K. It appeared in “The Last of Us Part 1” and “The Last of Us Part 2” with improved image quality, effective anti-aliasing and natural work, based on Digital Foundry for analysis.

Gleichzeitig reduzieren die Updates den Einsatz von Nachbearbeitungsschärfung, was zu einem saubereren Gesamtbild beiträgt. Instructions are also available in the art error reduction bar.

Summary of images: So in a “soft and not too big” scene, the stability of the images is such that a film effect is achieved, which is the case for puddle flakers and areas geometric. The Besonders in “The Last of Us Part 2” are in Santa Barbara a simple film.

In a video from Digital Foundry, you’ll find the PS5 Pro options and versions of “The Last of Us Part 1” and “The Last of Us Part 2.”

PS5 Pro according to PS5 Standard: playback and image quality

Die PS5 Pro Nutzt ihren Leistungsvorteil besonders in GPU-intensiven Szenen, in denen sie die Bildrate um bis zu 29 Prozent steigern kann. Pro and Performance modes work with 60 FPS, and Fidelity mode with 30 FPS at 60 Hz or 40 FPS at 120 Hz, when talking about Schalter umgelegt ist.

The 60 FPS mode is an ideal tool for a smooth return to performance. But in other cases the 60 FPS is stable.

The PSSR-Upscaler of the PS5 Pro is both leistungsstark and konkurrenzfähig. The malfunction problem and image details are minimized in Bewegung bei. I think AMD FSR 2 has better stability in images, not just images, with Nvidia DLSS, integrated in quality mode. high stability and clarity bietet.

The best possible compromise with DLSS is the image of the project within the framework of the PSSR. Here is the PSSR of the PS5 Pro, details are also shown in the images.


On the forum: PS5 Pro versus PC Leistungsvergleich, PSSR, DLSS etc. Discussion


PSSR is the latest Digital Foundry which has a high standard, for all details, the images in the Bewegung präzise darzustellen. Please note that the characteristics of the Bilder and the Schwachpunkt are available, and the Updates will be sent sollte.

Here are some examples from the PS5 Pro:



Digital Foundry offers a clear product: PS5 Pro is available for “The Last of Us Part 1” and “The Last of Us Part 2” in the best gaming console. With solid 4K images, stable images and the powerful PSSR upscaler, the new console of Sony can get here.

“These are images, native 4K rendering is still possible, without any issues, manual scaling algorithms like FSR are available”, it is in Pro mode.

All articles from Digital Foundry, the French link to the unified theme, find interested players here.

More information on mergers PS5 Pro, The last of us, The Last of Us: Part 2.



These news on the PlayStation forum are discussed




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